Sunday, September 19, 2010

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Lyonesse Hell Part 2: City, Fog, Machine

Lyonesse is the title of last book issued by the Forge Games Wolsungowy describing the equivalent of London combined with the Ankh-Morporork, or Night of Gotham City. extraordinary mish-mash that makes everyone will find something nice for yourself.

resembles a form of a basic textbook. The same paper. The same layout. Lots of illustrations, on average every other party appears with a picture. All kept in a climate of the age of steam. Should be added that the manual was also a plan for city and metro line schedule. Personally, I like the publishers care about such details, and make the books rpg maps, which later are very helpful in conducting the session.

This manual consists of four main divisions: the city, fog machine, behind the scenes.



In the first, the authors give general information about the city such as demographics, various points of interest, a description of soils (useful for investigators during the study of mud left by the murderer). This section contains a description of the twelve districts of fifty-four. Each district, however, is described very briefly. Information about each district are just stuffed on the two sides, but it is their weight.

Description regulars, antagonists, ideas for NPCs, clubs, gossip, assets, ideas for each of the four styles of adventure and descriptions of interesting places. Much to my liking or information that you need is a wealth of individual districts to afford to stay, eat or own apartment.

Yes large amount of information contained in such a small space has its pluses and minuses. Most of the discussion consists of a few short sentences, sometimes even from one. One would like to read a bit more about the magnificence of the city, but this part is intended to provide more of a treasure trove of ideas for the sessions. Needless to say, it works well, stimulating the imagination of the reader. For this, care was that all was clear and there is no problem finding the information you need exactly.
Later in brief we have just written out eight and four associations described more of an asset and ideas for adventures

section "Fog" describes a magical party Lyonesse. We'll see how they look different schools of magic and nexusów examples for each of them. Solstice calendar and the weakening of power points, eight organizations with unique spells for each of them. Further description of the mist and Astral. Something between the Umbra, the Sandman, the Dream Land and land on the other side of the mirror. I am particularly coincided with reference to the comic book by Neil Gaiman and organization of the sockets technomagów differential.

There is also chapter describing the history of the city, in the same form as the timeline in the cradle. Is written quite chaotic and sometimes going to get lost. What time do not require them to return to earlier dates in order to deal with a changing fronts and names.

machine is the next chapter is already written in slightly less succinct, so it reads much better. Are there general information about the city, such as transport operation, the press or the police. Of course, as in any other section you will find the weight of the finished ideas for sessions.

Next giftbox sketches scenarios. Each of them relates to the twelve previously discussed areas. They are quite simple, jednostrzałówki. But the butcher Lyonesse campaign in the lead role and the fog should satisfy the palate of all the fans Wolsungowych adventures.

Finally, we get thirteen opponents, which our players may encounter on the streets of this city.
In conclusion, it is surprising how many ideas the authors were able to put on such a small number of pages. Because of the brevity the text loses some of the pleasure of reading. Sometimes one would like to delve into the descriptions, and here before actually gets started in the past skip to the next topic. But I must say that this book was made in order to provide as much master of the game ideas. In this book there are so many, that is enough, at least for a couple of campaigns. Additionally, thanks to a terse form often enough to look at the page to find the information that we need.

This is one of the best, if not the best guide that I had the opportunity to read the RPG games. Must-have for masters of the game leading Wolsung.

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